Brother Gronk unleashed a flurry of punches at the zombie.
One punch connected but only did 1 damage to the undead. Remy dropped his bow
and surged forward, tumbling through and behind the monsters to attack with his
spear. He thrust his weapon into the one facing Brother Gronk dealing 2 damage.
Busby activated smite evil on the zombie he was facing. His blow from the great
club landed. The holy assisted attack penetrated trough the monster’s defenses and
dealt 10 damage.
Thayross moved forward and used the wand of Cure Light
Wounds to heal Brother Gronk in full. Magni cast Disrupt Undead but missed the
target. Osric cast Acid Splash and attacked the zombie fighting with Buzz. The
acid hit and dealt 2 damage, causing the undead to collapse.
The remaining zombie took a swing at Brother Gronk but it
missed the half-orc.
Begin Combat Round 3. Starting positions are displayed on
the map.
Initiative 23: Brother Gronk
Initiative 20: Remy
Initiative 18: Buzz
Initiative 15: Thayross and Ursi
Initiative 15: Magni
Initiative 11: Osric
Initiative 8: Zombie 1
-------------------------------------------------------------------------------
Map Key:
Orange rectangles are crates.
Blue circle is the water barrel.
Black starbursts are gem shaped holes in the wall.
Yellow checked filled squares are light from Busby’s gem.
Pink checked filled squares are light from Magni’s stone.
Orange checked filled square are the overlap of the light
sources.
Z1 = Zombie
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
-------------------------------------------------------------------------------
Injuries:
Buzz: 6 damage
Buzz will 5'step to free another space for others, and attack
ReplyDelete4+4=8
Roll(5d20)+0:
7,10,18,15,10
Cast acid splash again
ReplyDeleteRanged touch: 11+1-4=8
Damage �� : 2
Are you adding point blank shot and your DEX modifier to the roll? Are you also taking a -4 penalty for cover in addition to the in melee penalty?
DeleteDidn't use cover in my calculations
Delete(Roll+dex)+pbs-melee
Remy stabs at the Z1
ReplyDelete19 to hit (17+1+2)roll+str+flank
13 damage 6+6+1 attack+str+sneak
Help me out with the damage. If you are making a 2-handed it should be 1d8+1+1d6. Did you roll two 6s plus 1 from Strength?
Deletecorrect
DeleteHeal Buzz using a charge
ReplyDeleteRoll 7 +2 =9
The wand does 1d8+1, so the result will be 8 points of healing which will restore Buzz to full.
DeleteMagni pushes forward tensely pointing his fist finger and energy at the threat and:
ReplyDelete2+3-4 = miss
Extra rolls: 18, 9, 7, 12
Just need a post from Dave.
ReplyDeleteFlurry
ReplyDeleteTo hit: 19/22
Damage: 8/6
17 1 5 7 16