Monday, May 4, 2020

Tuesday Blog Game – Turn 3


Two shapes rounded the corner, animated skeletons marching in step and armed with spears. You see them and they see you.

Inside the room, two sealed barrels started to shake and wobble.

Roll initiative.

-------------------------------------------------------------------------------

Map Key:

White rectangle is the door.
Orange rectangles are crates.
Blue circles are barrels.
Green starbursts are glowing gems.
S1, S2 = Skeletons
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
KB = Kelly Bancroft

24 comments:

  1. 7 for unit. Waiting for skeleton to appear, then say hello skeleton, throw a stone and hide. 14 to hit.
    20 to hide.

    ReplyDelete
  2. init = 12+1=13
    " There's EVIL here! "
    5'step and attack with my stone
    d20 10+3=13 plus whatever using a rock entails

    extra d20 rolls:10, 13, 16

    ReplyDelete
  3. Skeleton 1 - Initiative 17 (attacks Dave)
    Skeleton 2 - Initiative 24 (steps and attacks Bruce)
    Skeleton 3 - Initiative 18 (bursts from barrel as full round action)
    Skeleton 4 - Initiative 17 (bursts from barrel as full round action)

    I will make my attack rolls once everyone has had a chance to chime in.

    ReplyDelete
    Replies
    1. i guess we now know 'what kind of bastard puts a skeleton in a barrel'.

      Delete
  4. From the wall opening I acid splash one that came out of a barrel.
    12 ranged touch
    2 damage

    ReplyDelete
  5. Have I had time to make a sling and gather some small rocks for ammo?

    ReplyDelete
    Replies
    1. Yes, you have constructed the sling but have only gathered 2 stones.

      Delete
  6. Initiative: 24
    Did they trigger my ready action? Or does that not count since I was expecting a flesh and blood monster?

    Take a 5ft step and flurry:
    To hit: 18/23
    Damage: 8/6 bludgeoning


    4 19 15 20 1

    ReplyDelete
    Replies
    1. It is a combination of not sure on the movement required (distance and sneaking) and the fact that you planned to do non-lethal damage.

      Delete
  7. I ready an action to sling what ever comes out of a barrel.
    Init 15
    To Hit 15 damage 3

    ReplyDelete
  8. 18 Initiative

    Order my bear to attack S1

    (I'll put him in the same square as me)

    Attack Rolls

    Bite: 12 atk 4 dmg
    Claw 1: Nat 20 atk Did not confirm 3 Dmg
    Claw 2: 14 atk 2 dmg

    ReplyDelete
    Replies
    1. Are there any cudgel sized sticks around?

      Delete
    2. There are some boards from the crates and now the barrels that could be used as a club.

      Does the bear have the Attack Anything trick? If not, he will not attack the skeleton. Assuming it does, he will only get one attack after moving.

      Delete
    3. He does. He gets one bonus trick at first level.

      Can I grab a stave and cast Shillelagh on it this round?

      Delete
    4. If you are willing to move closer, yes you can.

      Delete
    5. I move to nearest barrel stave and cast shillelagh on it before picking it up.

      I intend to whack these things with a magical blunt weapin next round.

      Delete
  9. what do the colors in A1 & A5 represent?

    ReplyDelete
    Replies
    1. I believe that the A1 colors represents the green light given off by the gem / crystal in the wall
      And A5 is The areas not covered by the green light

      Delete
    2. Then why isn't Kelly's light a different color

      Delete
    3. I did not factor in any PC cast light. Probably should have.

      Delete
  10. I colored the squares green for full light (green light) and gray for dim light. If you are seeing something else, I am not sure what you are asking about.

    ReplyDelete

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