Wednesday, December 21, 2011

Although I'm loathe to do it...

You can level-up to 5th so the cake walk can continue.

Monday, December 19, 2011

Night of the Pale Boon

There is a new PFS holiday boon. This month's boon is Night of the Pale. You can check it out here -

In order to earn the boon, you need to play PFS between now and 1/8/12. Based upon our schedule, I expect that means we should schedule a PFS session on 1/3/12 if folks want to earn it. Again we can discuss tomorrow.

Status of our PFS situation

In order for us as a group to move forward to higher level play scenarios, Tiers 5-9, we need to get a few more games in for four characters. I currently have 10 scenarios for 5-9 which we cannot play because not everyone has a character of appropriate level to play. Our next plateau is 7th level characters. No one in the group currently has one (though both Bruce and I are only 1 XP away).

Every one now has at least 2 characters which should allow us some flexibility when it comes to play options.

Kara's Simone needs 1 XP to become 5th level.

Corey's Phi-Torr needs 3 XP to become 5th level.

David's Al goBoom needs 1 XP to become 5th level.

Kelly's Frabbl needs 2 XP to become 5th level.

I have a few scenarios in hand which we can use. ( will be picking up some more after the 1st of the year.)
Tier 1-5
Silent Tide (only Bruce has played but he could run it)
Shades of Ice - Part I: Written in Blood
Shades of Ice - Part II: Exiles of Winter
Shades of Ice - Part III: Keep of the Huskarl King
Tide of Twilight

Tier 3-7
Sewer Dragons of Absalom

Tier 1-7
Many Fortunes of Grandmaster Torch
Among the Dead (only Randy has played)
The Dalsine Affair
Shadow's Last Stand—Part I: At Shadow's Door
If we choose to go the module route, I can also run Feast of Ravenmoor which is legal for 2nd to 4th level characters. It has a max of 3 XP and would get all of the characters to the 5th level plateau (assuming no death and attendance at all sessions).
The other thing we need to consider is our group size. If we have 8 players we have to run two tables. Do we only want to play PFS if we have 7 players or less? Do we want to run two tables? (If we go that route we should expect to invite an additional player and will have another GM.) I could try the split table solution again but that is very taxing on me as a GM and I am not sure how fun that is for the players.
My last concern is character death.
A Raise Dead costs 5,450 GP or 16 PP. Restoration costs 1,380 GP of 4 PP per each permanent negative level removed. Two negative levels must be removed to get a character back to normal. Other players are allowed to chip in for monetary costs but cannot for PP expenditures. Also a single spell must be paid for in the same currency. You cannot split the cost between gold and PP. You can not pay gold for part of the spell and PP for the other portion. You can pay gold for one spell and PP for another.
If a character were to die, how likely as a party are you to donate gold to raise that character (or un-gimp them)? Assuming that the character spent all of their gold from a sub-tier 6-7 adventure and that there were 7 players, each remaining player might be asked to contribute approximately 800 GP. It would be more at lower sub-tiers and with fewer players.

Tomorrow night

Who plans to be there tomorrow night? I am making cookie plates tonight and I want to ensure I have enough for everyone.

We can discuss further tomorrow but it looks like we will be cancelling the game on 12/27. I already know that Dave and I will not be attending.

Friday, December 16, 2011

Does anyone wish to order any Paizo product

It is that time of year again ... The annual Paizo holiday 10% discount. (My card is in the mail.)

For one order that I place in January I will get an additional 10% off of Paizo products. I already get 15% off with my subscription discount. (The total discount works out to be a 23.5% off of the retail price.) This is a good opportunity to pick up miniatures, source books, cards, flip maps, accessories, etc.

If anyone wants to order anything, please let me know before the end of the year. If you are expecting to order something of significant dollar amount, please bring your money (cash or check) on Tuesday, 12/20/11.

I plan to order more PFS scenarios. Dave and David have both chipped $20 into the gaming fund. I spent $9 on plastic forks. I plan to spend the rest on scenarios. (If other folks chip in we can get more. We are also still kicking around the idea of installing Hero Lab on a computer in the basement so that folks can keep their characters and print when needed.)

Thursday, December 1, 2011

Core Rules Errata

A fifth printing of the Pathfinder Core Rules has recently come out. Along with the release, new errata was published.

It appears that we have been doing many things correctly.

Tumbling trough enemy square

Page 88—In the Acrobatics skill check description, in the second paragraph (which describes using
the skill to avoid attacks of opportunity), add the following sentence to the end of the paragraph:

If you attempt to move through an enemy’s space and fail the check, you lose the move action and provoke an attack of opportunity.

Use magic device

Page 109—In the Use Magic Device check description, in the Use a Wand, Staff, or Other Spell
Trigger Item paragraph, add the following sentence to the end of the paragraph:

Failing the roll does not expend a charge.

Tuesday, November 22, 2011

HEX Playtest Feedback Needed

I forgot to ask again last week. Does anyone else have any feedback for the HEX playtests? I have stuff from Corey, Kara, Bruce and Kelly.

Monday, November 21, 2011

Hero Lab for the basement and consumables

We were discussing the other day about setting up a computer in Bruce's basement with Hero Lab on it. I can purchase another secondary licence and everyone can keep copies of their characters on that computer. I have purchased all of the data packages so all the options would be available to characters.

The cost of another licence is only $10. I would be looking for the group to pitch in and pay for this. Excluding myself and Bruce, it would only be a couple of dollars per player. I think this would especially be a good idea for players that do not have the program already.

We are good on paper and ink for the printer for the time being. (I supplied both the last time.) We should also consider starting a fund to replace those things as we consume them. Other consumables like plastic ware, paper plates and napkins should also receive consideration. (I know that I supplied the last batch of plastic ware and napkins. Bruce has been supplying plates.)

We are good on PFS material for the time being but I may pass the hat again as we start playing the next tier of adventures. (I still have about 6 or 7 adventures for Tiers 1-5, 1-7 and 3-7 and a bunch of 5-9 as well as modules.) I will get an additional 10% discount in late December/early January. That would be a good time to purchase more as our dollars will stretch further. They will be about $3.05 each instead of the $3.39 that I pay normally and the $3.99 retail price.

Mad Science Institute

Check it out. Sechin has a novel coming out in December.

Seven Veils

Check it out. Its another holiday!

I printed copies and will have them tomorrow.

Wednesday, November 16, 2011

Next Tuesday

Next Tuesday, Bruce is planning to run the PFS scenario Assault on the Kingdom of the Impossible. It is a Tier 1-5 scenario with sub-tiers 1-2 and 4-5. We would get the best loot and challenge from playing sub-tier 4-5. Below are the characters available to play that are not 1st level:

Keith – Paladin 5th and Cleric 3rd

Dave – Summoner 5th and Cavalier 2nd

David – Fighter 3rd and Alchemist 4th

Steve – Rogue 5th, Rogue 2nd and Sorcerer 2nd

Corey – Fighter 4th

Kara – Bard 4th and Cleric 2nd

Kelly – Druid 3/Bard 1 and Monk 2nd

Randy – Cavalier 5th and Witch 3rd

We should try to figure what everyone wants to play before the game.

Right now we have 8 potential players, which is too many to play as is. If we are expecting a full house, we can invite another player to make up two tables of 4 players. I would like to play but would volunteer to run the second table. Please respond to the blog or to me in e-mail if you plan to attend.

I have updated the Adventure tracking spreadsheet. It can be found here:

Tuesday, October 25, 2011

Updated Adventure Tracking

I have updated the PFS adventure tracking. I also added a tab to the spreadsheet to note the location of PFS adventures.

Monday, October 24, 2011


Check this out -

I will print off a bunch and will be able to hand them out. I expect that we will be playing PFS within the next few weeks. I think that these are on boon per player. You get to decide which character to apply it toward. (This seems a lot like the Gen Con boon.)

Monday, October 17, 2011

Updated PFS Adventure Tracking and Stat Buy Cheatsheet

I have posted a couple of reference documents that you might find handy for PFS. They are in the Attachments section of my D&D/Pathfinder home page or direct links are listed below:

Adventure Tracking -

Stat Buy -

Saturday, October 8, 2011

new! free! amazing!

A new playtest file is out...

Have you thought about creating your own race for pathfinder?

Thursday, September 1, 2011

Latest Hero Lab Update

There is a new Hero Lab update for Pathfinder. It includes the new Pathfinder Field Guide. It enables the function to purchase Vanities and other Prestige Awards for PFS characters. The data pack is only $4.99. It also includes another book now and likely two more in the future.

Wednesday, August 31, 2011

Update AFO Cheat Sheets

I have posted the new All For Once Character Generation Cheat Sheets on my web site -

Wednesday, August 24, 2011

Fruits of your Labor

For those of you who did not see, here are your credits for playtesting Legacy of the Terra Arcanum.

Sunday, August 21, 2011

This Tuesday

Anyone have any thoughts? Anyone? Anyone?

Can we get a head count for who plans to attend?

Wednesday, August 17, 2011

Next Tuesday and beyond

Thank you again to Bruce for running PFS last night.

He ran City of Strangers-Pt1: The Shadow Gambit. I also have City of Strangers-Pt2: The Twofold Demise. I can run this next week if folks want or we can switch back to Dave's or Bruce's campaigns. That is up to the group.

I do plan to start running the HEX Shanghai playtest in the next couple of weeks so that we can report results in September. I could start as early as 8/30. I would expect it will take us 3 weeks to play from beginning to end.

Sunday, August 14, 2011

New Posts

I have put a few new posts on the Tuesday Game Blog. Something happened to the e-mail distribution. Check out the blog for the new information.

New Ubiquity Setting Coming

Triple Ace Games has a new setting coming that uses the same system as HEX. They has a preview at Gen Con but they only had the one review copy left by the time I found them. :( They might cut loose some copies on their web store in the near future. :) It looks like it would be a blast.

Check out the front and back covers.

This Tuesday

Can I get an idea of who is planning to attend this Tuesday? I know Dave will be absent. Does anyone else know they will not be there for sure?

I am trying to determine which PFS scenario to run and if I should invite Matt F by to play again.

Wednesday, August 10, 2011

Future Tuesday Gaming plans

I plan to run a PFS game next week.

The following week I would like to have Dave run his game for a few sessions.

After that, I have the latest copy of the HEX Shanghai playtest. I just received it today and I would like to study it for a bit before running it. Based upon what I see, I think it will take us about 3 weeks to play. David will need to sign an NDA and create a character. The adventure suggests that characts should have some experience but there are a lot of players. I might give you some but likely not as much as they recommend. You can play your characters from the other playtest or you can play a new one if you like. This will be a surface world adventure so the race must be human.

Once we are done with that, I expect Dave to run some more or I can run some PFS again. After that I expect to restart our HEX campaign. It will likely be October by that point but that should give me enough time to get my materials together to run for several sessions. Kelly will need a character.

We can adjust the schedule as we see fit (more HEX, less Pathfinder, less Keith GMing, more Dave or Bruce GMing). The only thing I feel stongly about is that I really want to do the HEX playtesting in the near future (next few weeks).

Tuesday, August 9, 2011

Monday, August 1, 2011


Who plans to attend the game tomorrow? I know Dave and Steve are out.

I am trying to plan what we will be doing.

Wednesday, July 20, 2011

Looking for donations

I keep meaning to bring this up and it keeps slipping my mind. I have been running a lot of PFS adventures lately and it is starting to add up. Since we recently started playing PFS regularly, I have purchased 14 scenarios.

A normal scenario retails at about $4. Because of my subscriptions, I normally get them for about $3.39. Until the end of the month, Paizo is offering an additional 10% off in honor of their 9th anniversary.  That means I should be able to get them for about $3.06 each.

I am considering buying 5 more Tier 5-9 scenarios while they are on sale. I was wondering if anyone would be willing to chip in so that I do not have to pay the entire cost myself. If everyone threw in a few bucks, we could pay for several adventures. We can order even more than the 5 I was considering but it will take us some time before we are able to play them as they would be for higher tiers. The low level guys still have a ways to go before they are ready for sub-tiers 5-6 or 6-7.

Currently there are only 2 Tier 1-5 scenarios that I do not own. Of the ones I own, there are 3 that I can run for the Tuesday gang and 3 I am planning for Gen Con. There are 3 Tier 1-7 that I do not own and will not be playing myself at Gen Con. Of the ones I own, there are 3 that I can run for the Tuesday crowd and one that Bruce can run if Randy is not there (they have both played it). For tier 5-9, I only own 2, I am considering buying 5 more and there are 3 others that could be purchased. For Tier 7-11, there are 21 total available and I own 5. There is also a 4 part 12th level story-arch of which I own none.

Saturday, July 9, 2011

Do you know where your HEX characters are?

Does everyone know the location of their HEX character for our campaign? I know it has been a while since I ran it but I have had some ideas and have done some work on the game. I expect to be creatively energized after Gen Con and would like to get back to playing some more.

Once we complete the adventure we stopped in the middle of about a year and a half ago, it would we a good place for folks to change characters if they would like to try their hand at playing a native. The only one without a character would be Kelly. He would have his choice of a surface wolder or a hollow earth native off the bat.

Friday, July 8, 2011

1st Level Invisibility

Scrawny Jax went shopping via Hero Lab and got hisself a wand of invisibility for 1500 gold.
Then he was looking at other 2nd lvl spells for wands and they all cost 4500. A closer look at the spell list shows 2 versions of Invisibility (with identical text). The first version is somehow level 1. No caster gets invis at lvl 1.
Im sure this is some kind of Hero Lab glitch, but it brings up another point: isnt there a PFS rule about buying wands and scrolls and the level theyre allowed to be? You know, to stop everyone from buying the Summoner lvl 2 version of Haste?

Saturday, May 7, 2011

Send Me Your Toons

Send me your .por files. I need the current version of Mako, Ochango, and Dave Levy's rules abortion.


i'll be back on days starting monday, so gaming can return to my house this week.

Monday, May 2, 2011

Level up reminder

Do not forget, your character for Dave's game should be 9th level.

At Steve's a while longer

Bruce is still on the night shift. It will be at least another two weeks. Because of this we will be holding the Tuesday night game at Steve’s house for at least two more weeks. (Thanks Steve!)

His address is:

2031 Mattie Lu
Auburn Hills, MI

Dave will be continuing his Redlands dungeon crawl. David Levi is back from military assignment and will be joining us again starting this week.
See you Tuesday.

Sunday, April 17, 2011

At Steve's a few more weeks

Because Bruce is still on the night shift, we will be holding the Tuesday night game at Steve’s house for at least two more weeks. Bruce is not sure when the current assignment will end but expects (hopes) by the end of the month.

His address is:
2031 Mattie Lu
Auburn Hills, MI

Dave will be continuing his Redlands dungeon crawl. See you Tuesday.

Thursday, April 7, 2011

Return to the Dungeon Crawl

Our ragtag band of heroes is currently skulking about the subterranean drow metropolis of Menzoberran.
Im fairly certain Keith and Bruce have spent their loot, and also fairly certain the rest of you dont have a clue. I'm guessing from Keith's character file that everyone has about 15k worth of treasure/gear. Does anyone remember what the loot share was?

Wednesday, March 30, 2011

Ultimate Combat: Meet the Samurai

Next Two Weeks: Change in Venue

Because Bruce is on the night shift for the next few weeks, we will be holding the Tuesday night game at Steve’s house for at least the next two weeks. His address is:

2031 Mattie Lu
Auburn Hills, MI

I plan to finish the current HEX playtest. What else we do depends upon how much time we have left. There is an alternate scene that we skipped that is slated as a web enhancement and we can try to run the chase scene to see how it plays now that you have someone that could pilot a boat.
I will be sending out the playtest feedback forms via e-mail. Please try to think of things that you would like to comment upon. It should give you the opportunity for a headstart on filling them out.

Tuesday, March 29, 2011

night shift again

hiya gamers,
i have started the night shift again. i have tonight off, so I'll be here (3/29), but I've been told i will have no more nights off for the next two weeks (accept Sundays). so you'll have to make other plans for at least the next two weeks (4/5, and 4/12).

Tuesday, March 22, 2011

Clarification on the Effects of Poison

Paizo posted a clarification on the effects of poison today. Check it out here:

Monday, March 14, 2011

More thoughts on Loot

Bruce and I were discussing loot some more the other night. Neither of us are really keen on the challenge method that Dave proposed previously. I find it a bit confusing and I am concerned with keeping track of the challenges.

Bruce suggested that maybe we convert all of the treasure into cost values, total the cost of the treasure and divide by the number of characters to determine the share. Characters could then use their shares to "buy" items off of the list at cost (i.e. half price).

Refining this idea, I propose the following:

  1. Convert all treasure into its GP cost.
  2. Total the treasure to determine total treasure value (TTV).
  3. Divide the TTV by the number of characters to determine a share. Items deemed as "party treasure" are taken off of the top before the TTV is divided to determine the shares.
  4. Determine a pick order. Do this each time treasure is divided. (no more running pick order)
  5. Each character can use his share to "buy" an item off of the list it GP cost (i.e. half price). Characters would pick in order. Continue picking in order until the treasure is divided or everyone has opted out.
  6. If someone wants to take an item that has a greater value than their remaining share, the remainder of the party must cover the difference from their shares. The picking character will end up with a debt for the next time treasure is split and will receive no additional treasure from the current loot (unless the entire party agrees to allow them to continue adding debt.
  7. Whatever is not picked is sold to fund the remaining shares.

 An example of this system. A party of four characters defeats an evil band of brigands. The loot from defeating these opponents is:
730 SP – 73 GP
2000 GP
Jeweled belt buckle with “I fight for glory” on the front – 200 GP
8 – 100 GP pearls – 800 GP
400 GP worth of diamond dust – 400 GP
+1 longsword – 1157.5 GP
+1 dagger – 1151 GP
+1 studded leather armor – 587.5 GP
+2 Cloak of Resistance – 2000 GP
MW Full Plate – 825 GP
Wand of Cure Light Wounds (50 charages) - 375 GP
4 potions of Cure Light Wounds – 100 GP
MW heavy mace – 156 GP
MW Breastplate – 175 GP

The total treasure value is 10,000 GP. Assuming that the Cure Light Wounds wand is tagged as party treasure, the TTV reduces to 9625. The share for each character would be 2406.25 GP.

Let’s assume the pick order is:

Fighter (2406.25)
Rogue (2406.25)
Cleric (2406.25)
Sorcerer (2406.25)

A mock pick would sort out like this :

Pick round 1
Fighter – takes +1 longsword (2406.25-1157.5=1248.75)
Rogue – takes +1 studded leather (2406.25 – 587.5=1818.75)
Cleric – takes +2 cloak of Resistance (2406.25-2000=406.25)
Sorcerer – takes +1 dagger (2406.25-1151=1255.25)

Pick round 2
Fighter – takes MW full plate (1248.75-825=423.75)
Rogue – takes potion of CLW (1818.75-25=1793.75)
Cleric – takes MW breastplate (406.25-175=231.25)
Sorcerer – takes potion of CLW (1255.25-25=1230.25)

Pick round 3
Fighter – takes potion of CLW (423.75-25=398.75)
Rogue – takes potion of CLW (1793.75-25=1768.75)
Cleric – takes MW heavy mace (231.25-156=75.25)
Sorcerer – pass (1230.25)

Pick round 4
Fighter – takes belt buckle (398.75-200=198.75)
Rogue – pass (1768.75)
Cleric – pass (231.25-156=75.25)
Sorcerer – pass (1230.25)

The end result is the characters get the items they picked plus some money and the party has a wand to use as party treasure.

If the same treasure, minus the 2000 GP, was divided, the results would be something like this:

Pick round 1
Fighter – takes +1 longsword (1906.25-1157.5=748.75)
Rogue – takes +1 studded leather (1906.25 – 587.5=1318.75)
Cleric – takes +2 cloak of Resistance (1906.25-2000=-93.75)
Sorcerer – takes +1 dagger (1906.25-1151=755.25)

Pick round 2
Fighter – takes MW full plate (748.75-825=-76.25)
Rogue – takes potion of CLW (1318.75-25=1293.75)
Cleric – pass (-93.75)
Sorcerer – takes potion of CLW (755.25-25=730.25)

Pick round 3
Fighter – pass (-76.25)
Rogue – takes potion of CLW (1293.75-25=1268.75)
Cleric – pass (-93.75)
Sorcerer – takes potion of CLW (730.25-25=705.25)

Pick round 4
Everyone passes.

The end result is the characters get the items they picked and some characters get some money. The party has a wand to use as party treasure. The fighter carries a debt of 76.25 and the cleric has a debt of 93.75. The total debt is 170. The two characters with a positive balance take the GP hit subtracting 85 GP from their remaining totals. That leave the rogue with 1183.75 and the sorcerer with 620.25. Next time treasure is divided the fighter and cleric would have their shares reduced by their debt and the rogue and sorcerer would have their shares increased by a credit of 85 GP each.

I think I like this method. There is not too much extra bookkeeping as we need to determine the costs of items to sell the anyway. The debt and credits would also need to be maintained. Someone should likely be the "banker" to make sure that no one overspends. I think taht this will offer a more even distribution of the wealth and will allow characters that do not have anything they can use in a particular treasure the ability to purchase things that they need because they will have more money to spend.


HEX page updated

I have updated the attachments on my HEX page:

I have added a character sheet and two versions of the character creation cheatsheet for All For One (the one with pf in the title is printer friendly without all of the shading). I have also added both versions of the most up to date character creation cheatsheet for HEX. Also on the page is a character sheet for HEX and summaries of combat maneuvers and of combat itself.

To unclutter the section, I have removed some files that I do not expect anyone but me might use.

HEX Adventure Cover Art

Check out cover art for the German print versions of the two latest published HEX adventures.

The Miracle Stone of the Amazon:

The Frozen City of Terror:

You can check out more of the artist’s work at:

Friday, March 11, 2011

Serpent's Skull Loot

Bruce created a list of the loot from his game. I posted it out on my web site.

Here is the link:

Tuesday, March 8, 2011

Pathfinder: Ultimate Combat Playtest Round 2

In case you missed it on the Screen Monkey Chatter blog (

The next round of the Pathfinder Ultimate Combat playtest began today. The materials include a re-worked version of the Gunslinger which is now a stand alone class. It is documented in an 11-page PDF.

I have not done more that an intial once over. It looks like there have been improvements made. I would have to play one before I could speak to how fun/playable the class will be. I could see it as a cool character in the right type of game.

The document can be downloaded at

I have also added a link to my Pathfinder web page at

Monday, March 7, 2011

New HEX playtest

I got an e-mail today asking if we are able to perform another HEX playtest. They would like feedback by the end of the month. I said yes and I expect to get the files in the next day or so. I will plan to run after Bruce is done with his current adventure. More details to follow.

Saturday, February 19, 2011

Send Me Your Toons

Can you send me the .por files for your characters for the Redland Crawl game?

Friday, February 18, 2011

Mmmm... tap

What are we doing after Bruce's arc is finished?

How much do we have left on Keith's fishy adventure?

In my game you guys have some moar stuff to do in town before you start the next dungeon crawl.

Monday, January 31, 2011

Legal for PFS play

The new playtest classes are now legal for PFS games.

Complete listing of what is legal for play can be found at:

Tuesday, January 25, 2011

New Ultimate Combat Playtest has started

A new Pathfinder playtest has started today. It has 3 alternate classes from the Ultimate Combat book due out in August. The classes include Gunslinger, Ninja and Samurai. These are alternate classes for two core classes and a base class. Gunslinger is an alternate fighter. Ninja is an alternate rogue. Samurai is an alternate cavalier. If you take levels in the original class you may not take levels in the alternate class and vice versa. I would note them as Fighter (Gunslinger), Rogue (Ninja) and Calvelier (Samurai). These seem very similar to archetypes but appear to be more comprehensive.

The playtest PDF can be found at:

I have also added a link to the new content on my D&D/Pathfinder page:

Iconics 2

Iconics 2