Saturday, May 23, 2015

Scions of the Sky Key

There is no special bonus or boon for playing the same character thru all 3 scenarios.

Thursday, May 14, 2015

On the Slate for Next Week

Next week Dave plans to run #6-12 - Scions of the Sky Key, Part 1: On Sharrowsmith's Trail. This is a tier 1-5 scenario. Based on the conversation last Tuesday it sounded like folks wanted to play sub-tier 1-2.

Assuming that is true, I plan to play my warpriest (2).

Looking at characters that are already made, her or our options for sub-tier 1-2:

·         Bruce has an alchemist (2) and a ton of other level 1 options.

·         Randy has the option of cleric (1).

·         David has the option of blood rager (1), Medium (1) or something undefined (1).

·         Kelly has the option of summoner (2), barbarian (2) or something undefined (1).

·         Alan has the option of a magus (2), summoner (1), barbarian (1) or hunter (1).

·         It sounds like Brad now has three level 1 guys with 1 XP. Not sure what classes they are.

As always, folks can play a pregen or a brand new character.
It would be nice if everyone knew what they wanted to play before they arrived next Tuesday.

Thursday, May 7, 2015

Eight Player Solution - The Dragon's Demand

Third time is the charm. Let's again discuss The Dragon’s Demand.

Here again for your reading pleasure are my thoughts on the module, creating characters and PFS credit.
If we ever want to play this, everyone needs to create a new 1st level character. (The particulars and listed below.)

At some point in the near future, I plan to run a Pathfinder module, the Dragon’s Demand. This will be a long adventure which will take your characters from 1st to as high as 7th level. I expect it will take approximately 10 Tuesday sessions to play. I am willing to start running this as soon as folks have their characters made. I would expect this to be after Bruce, Dave and Randy have had their turns running their “assigned” PFS scenarios. That is about 5 to 6 weeks from now.
We can play this continuously, from beginning to end, or we can play it in parts with other stuff in between. We will see how things go. There are three chapters in the module. Chapter one will take you from 1st to 3rd. Chapter two will take you from 3rd to well into 4th. Chapter 3 can take you from 4th to 7th.

Character Creation: Charters should be 1st level. For ability scores use a 25 point buy. Hit points will be max at first level. Each level after will be average for you hit die plus your constitution bonus. You will have 150 GP to buy your starting gear. Please restrict your race choices to the Core Rule Book. Class choices can be from any of the published books (that excludes the Occult Adventures playtest classes).
The Hook: A man named Silas Gribb offers you a job as caravan guards. You will start the game in north central Taldor within the Verduran Forest traveling south from the city of Wispil, a gnome town which provides most of the kingdom’s woodcraft and timber.

PFS Credit: We will be playing this adventure in Campaign Mode. This means that you will play a non-PFS character but you can assign PFS credit for playing to a PFS character or characters of your choice. (You could make your character to be an alternate version of your PFS character if you like.) Since this is campaign mode, I can accommodate more than the maximum 7 player PFS limit if need be.
At the completion of the adventure, there are three chronicles that can be earned and applied to PFS characters. The first is for characters leveled 1-3. The second is for characters leveled 3-5. The third is for characters leveled 5-7. These can be applied to the same character or multiple characters. If applied to the same character you will earn a bonus chronicle which can be applied to a 2nd, 4th or 6th level character. Each chronicle is worth 3 XP, 4 PP and has gold, boons and items available upon them.

 In my estimation, the optimum way to apply these chronicles is to a 2nd level character. You would apply the 1st chronicle (taking you to 3rd), then the 2nd chronicle (taking you to 4th), then the bonus chronicle (taking you to 5th) and lastly applying the 3rd chronicle (taking you to 6th).

Future Planning
After we complete The Dragon’s Demand, the same characters could then be played in another module in campaign mode, Tears at Bitter Manor. This has 2 chronicles that can be assigned to PFS characters from 5th to 8th level. The first chronicle can be applied to characters leveled 5-7. The second chronicle can be applied to characters leveled 6-8.

I do have some HEX and Supers adventures for Gen Con I would like to playtest before the convention. I expect that will take 3 weeks in late June/Early July. I have two new 2-hour and a 4 hour supers adventures using the Manhunters. I also will have a 2-hour supers where you get to play S.M.A.S.H. and a 2-hours Mars adventure. I may have a 2-hour Hollow Earth adventure as well. All of these will be played with pre-generated characters which I will supply.

Wednesday, May 6, 2015

Third Mad Science Institute Book (With Luck Coming Soon)

Sechin is looking to fund his third Mad Science Institute book. You can preview the Kickstarter here:

Sounds like it will go live in a week or two.

PFS Custom Character Journals

Check these out -

These are not 100% official (created by a VO) but they do a great job of organizing your character info.

Our Growing Group

With our potential Tuesday gaming player pool growing, we will need to figure out to do if we end up with 8 players.

I bring this up as it sounds like Brad would like to join on a more regular basis and Steve is expecting to change work schedules in June and be able to start playing again.

PFS has a hard limit of 7 players. We might be able to skate by with random attendance misses but we have a problem when we have 8 players in attendance. I have done the split table thing in the past (twice), two tables of 4 players, but I would rather we not do that on a regular basis. We could break into two tables of a GM and 4 players and a GM and 3 players plus a pregen. That does not strike me as ideal either. I would like to have the solution in hand for when this happens.

We can try playing other game systems and/or Pathfinder modules and APs. To do that, the group will need to pick something and make characters. I have a ton of Pathfinder material. I also have Star Wars, Firefly, All For One, Leagues of Adventure, Space 1889, HEX and my supers game. I would also be interested in playing some other games.

Thoughts and input are appreciated.

Next week

Next week we will be continuing and likely finisihing #2-02 - Before the Dawn - Part II: Rescue at Azlant Ridge. It is tier 1-7 and we will be playing sub-tier 3-4.

While we were missing Alan and David this week, Bruce asked his supervisior from work to join us. His name is Brad and he played the pregen gunslinger. He will try to make it back next week to finish the adventure.

The characters we are expecting are:

Keith - cleric (3)
David - arcanist (4)
Kelly - rogue (3)/sorcerer (1)
Alan - paladin (4)
Randy - skald (3)
Dave - barbarian (1)/cleric (1)/fighter (1)
Brad - gunslinger (4)

After we finish this adventure, Dave has three tier 1-5 scenarios and Randy has a tier 1-2 scenario that they are preparing and are scheduled to run. I will also have a tier 1-5 scenario which I am preparing in case we have a need.

Iconics 2

Iconics 2