The party searched the ratfolk for valuables and identified
the potions. Magni took the small weapons. Osric took the gold coins to infuse
the ink so he could scribe spells into his found spellbook. Thayross healed the
injured using the Wand of Cure Light Wounds.
The remaining treasure is yet to be claimed. There are two
potions, some alchemical items and masterwork thieves’ tools.
Where do you head next? The map shows what has been revealed
with limited scouting.
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Map Key:
Black starbursts are gem shaped holes in the wall.
Blue dotted lines are the boundaries of pit traps.
Black squares are an open 20’ deep pit.
Yellow checked filled squares are light from Busby’s gem.
Orange checked filled squares are overlapping light.
Pink checked filled squares are light from Magni’s stone.
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
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Conditions:
None
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Injuries:
Ursi – 1 damage
I don't have anything to carry stuff in yet. Continue down the hall. One step at a time.
ReplyDeletePerception: 10, 14, 13, 18, 4(1), 17, 10, 9, 9, 17
other rolls: 17, 13, 11, 11
Remi grabs the thieves tools and moves to 13f to see what he can see.
ReplyDeleteFrom the spot indicated, you cannot see past what is shown on the map.
Deletepoke poke poke
ReplyDeleteKelly's got a point about pockets. What do we have to carry stuff in?
ReplyDeletePrison pouches, but you can't carry a lot.
DeleteDire rat stomachs....oh wait that's for our waterskins
DeleteYou are wearing clothes and you have picked up some stuff along the way which allow you to carry stuff. For instance the box of food, the Kaer Maga guardsmen outfits (tunics could be turned into bundles) and now the ratfolk gear. It was not listed specifically but assume that it had a belt and a couple of pouches.
DeleteI take the belt with two pouches and clean it. "clean. The stink out and the clean in." And then put in the alchemist fire and tangle foot bag and clean them in similar fashion. recast light on belt then proceed west down the hall.
ReplyDeletePerception: 12, 13, 7, 15,16,15, 13, 9, 23
other d20 rolls: 8, 17, 3, 2, 8, 4