Friday, June 12, 2020

Tuesday Blog Game – Turn 19

The ratfolk fired his crossbow at Magni. The bolt hit and dealt 9 damage to the halfling. The ratman smiled and reloaded his weapon.

Buzz took a swing at the dire rat in front of him. His attack landed and dealt 12 damage to the giant rodent and killed it. The paladin stepped forward to engage the ratman. Magni began casting a Summon Monster I spell. Brother Gronk jumped to his feet. The rat attempted to bite him, but the attack missed. The monk kicked the giant rat and dealt 9 damage which killed it.

Osric moved forward navigating around the pits to the north and unleashed a jet of fire at the ratfolk. The ratman nimbly dodged the wizard’s supernatural ability and escaped unscathed. Thayross used the wand to cure Remy again. This time the rogue was healed 7 damage and regained consciousness. He quickly scrambled to his feet and drew his bow. Ursi attacked the dire rat in front of him. The bear missed with its bite but hit with both of its claws dealing 3 damage each and killed the rat.

Starting positions are displayed on the map.

Initiative 20: Ratfolk
Initiative 17: Busby
Initiative 14: Magni
Initiative 7: Brother Gronk
Initiative 7: Osric
Initiative 7: Thayross and Ursi
Initiative 7: Remy

-------------------------------------------------------------------------------

Map Key:

Black starbursts are gem shaped holes in the wall.
Blue dotted lines are the boundaries of pit traps.
Black squares are an open 20’ deep pit.
Yellow checked filled squares are light from Busby’s gem.
Pink checked filled squares are light from Magni’s stone.
RF1 = Ratfolk
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
-------------------------------------------------------------------------------

Conditions:
None

-------------------------------------------------------------------------------

Injuries:

Remy – 7 damage
Buzz – 5 damage
Brother Gronk – 5 damage
Ursi – 1 damage
Magni – 9 damage

10 comments:

  1. That puts Magni at 0. He says "good job Gronk." and tries to use the heal skill on himself. 6

    Other rolls: 1, 7, 17, 19

    ReplyDelete
    Replies
    1. @Kelly - According to my records, Magni has 10 hp when at full (6 +1 Con bonus +3 from Toughness feat). That leave you at 1 hp. As you are not at negative hp, using the Heal skill on yourself (first aid) will not have any effect. Treat Deadly Wounds requires a healer's kit and 1 hour of effort.

      Would you like to perform another action instead?

      Delete
    2. On behalf of Kelly:

      intimidate the last rat folk:
      7


      Additional rolls:

      11, 9, 13, 5

      Delete
  2. delay, and call out to Ursi, "sic balls, Chopper!", wait a tick for flanking with bear.
    then attack near the end of the round..

    Roll(1d20)+4:
    13,+4
    Total:17 (didn't add flanking, cause i didn't know if the bear will do it)

    Roll(1d10)+4:
    10,+4
    Total:14

    Roll(5d20)+0:
    15,10,12,19,5,+0

    ReplyDelete
  3. Remi will shoot at RF1
    19+4 = 23 to hit for 6 damage

    ReplyDelete
  4. Updated map to reflect new light coverage.

    ReplyDelete
  5. Ursi takes a 5 ft step and attacks

    Bite: Atk Nat 20 Confirm 6
    Dmg: 5
    Claw 1: Atk 6
    Dmg: Pointless
    Claw 2: 16
    Dmg: 3

    Thayross heals Magni w/the wand: 5
    38 charges remaining


    ReplyDelete
    Replies
    1. "Thanks Thayross." "Where to next?" and i start carefully searching room and vemin for useful items. and try to learn mending.

      Perception: 14,13,15,16,22,13,9,13

      Delete
  6. Acid splash RF1
    Ranged touch 12 (13+2dex+1pbs-4melee)
    Damage 3

    ReplyDelete
  7. Can I Jackie Chan my way out of the pit? What are my options?
    Acrobatics: 22
    Climb: 20

    5 15 19 14 15

    ReplyDelete

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