I was working on compiling flaws today. Here are some new ones I have created. I would appreciate your feedback.
Physical Flaws:
Allergy: Your
character has a negative reaction to a common substance. When inhaling, ingesting
or within close proximity to the substance, you suffer a -2 penalty to all Attribute
and Skill rolls. You earn a Style point whenever your character is exposed to
the substance or when forced to avoid an action or situation because of the presence
of the substance.
Vulnerability
(Severe): Your character suffers extra damage from a particular substance,
such as sliver or cold iron, or special effect, such as magic or sunlight. In
addition to any damage caused by an attack using the substance or special effect,
you suffer 2L Caustic damage. You earn a Style point whenever your character is
threatened with his vulnerability or when forced to avoid an action or
situation because of the presence of the substance or special effect.
Social Flaw:
Half-breed: Your
character is the result of mixed parentage. This could be as simple as having
parents of different cultures or as extreme as parents of different races. This
may be an issue with one or both of your parental groups or with society in
general. You earn a Style point whenever the issue of your parentage causes you
difficulty.
Misc Flaw:
Jinx: Unlucky and
unfortunate events occur when you are around. Allies within 10 feet of you take
a -1 penalty to the first roll that they attempt during the turn. This penalty
is increased per level of Unlucky Aura power that you possess. Your allies earn
a Style point each time they are adversely impacted by your influence of
probabilities.
Here is the Power description referenced in the Flaw.
Unlucky Aura
Prerequisites: None
Your character can negatively
impact the luck of his enemies.
Benefit: Your character
has a pool of 2 unluck points. Your pool of unluck points is replenished at the
start of each scene.
You may spend Style and unluck
points to apply penalties to the rolls of others within 50 feet. For each point
spent, you apply a -1 penalty to the target’s roll.
For every 2 unluck points
remaining in your pool, each turn you may impose a -1 penalty to the first roll
for each enemy within 10 feet of your character.
Normal: Your character
cannot affect the rolls of others.
Advanced: You may buy
this power three times. Your character gains an additional +2 unluck points in
their pool per additional level purchased.
Special: Your character
may acquire the Jinx flaw as an additional flaw to receive + 2 unluck points in their pool.
There is a social flaw for a Martian alien race which makes me wonder if I should create a couple of new human flaws.
Gendered (Alien
only): Unlike most the race, your character is not androgynous. He or she
exhibits either traditional masculine or feminine traits, making your character
stand out as different. Unfortunately, your character does not look like others
of your race, which may cause discomfort. You earn a Style point whenever your
character’s atypical appearance causes her to be rejected or ostracized by
others.
Do you think that Trans-gendered and Homosexual should have their own social flaws or are these topics that are best left alone? Depending on your perspective, these may not be flaws at all.
Transgender and homosexual could share a flaw with ethnicity, religion etc. depending on the campaign setting (time / place)
ReplyDelete'Current society's unexcepted'