I believe that this is the proper reporting information for
last night’s game:
18524-6 - Trance (Dead)
18518-7 - Elise (Dead)
14370-9 - Meatwood Flack
14366-4 - KrankKrank!!
14340-12 - Thrakorzor
8566-13 - Alowishious VanFasticore
1420-20 - Sneedle
Before I mark either Alan or Kelly’s characters as dead, is
there any plan through Prestige or gold to bring either of them back? If it is
a factor, this chronicle will grant 1300 GP to each surviving character.
One last piece of business - closing the rift to the negative
energy plane.
To close the rift, you need to succeed at 3 DC16 checks. The
possible skills for these checks are Knowledge (arcana, planes or religion),
Linguistics, Perform (oratory), Spellcraft, and Use Magic Device. Each PC can
attempt a single skill check. Expending an ability that releases positive
energy, such as cure spells and channeling, grants a bonus on a single check.
For spells, the bonus is equal to the level of the spell; for channeled
positive energy, the bonus is equal to the number of dice rolled. Every 5
points by which a character exceeds the check’s DC, the PCs earn an additional
success.
If the four remaining characters can accomplish this task,
that will earn you the 2nd PP.
Next week, I will plan to run 7-27 Beyond Azlant Ridge. It
is another tier 3-7 scenario. We could play it in the 3-4 sub-tier but Alan would have
to play a pregen as I killed his last two characters in that range. If we play
the 6-7 sub-tier this is what the character choices look like:
- Randy - 5th level barbarian
- Alan - 7th level paladin or ranger/rogue
- Kelly - 7th level barbarian/sorcerer or 6th level rogue/sorcerer
- David - 7th level oracle, 6th level shaman or 6th level arcanist
- Steve - 6th level slayer or 5th level rogue/barbarian
- Dave - 7th level ranger/fighter, 7th level sorcerer, 6th level rogue, 5th level Arcanist or 5th level barbarian/cleric/fighter
- Bruce - 7th level gunslinger, 6th level summoner, 6th level arcanist/bard, 6th level witch or 5th level cleric/barbarian
Trance is not worth the resource cost to bring him back
ReplyDeleteKeith is a NERRRRDERERRRRRR
ReplyDeleteI was thinking that the last session was an april fool's joke.
ReplyDeleteI think your comment fell on dead ears
DeleteNope. Just the harsh realities of being a Pathfinder.
DeletePathfinding is too dangerous, Where do we sign up for Aspis?
ReplyDeletePathfindering is a walk in the park compared to Aspis. Fail in PFS=lose a Prestige point. Fail in Aspis=death.
DeleteWe should probably play down (3-4) for this.
ReplyDeleteEither way, somebody has to play a pregen, and if Randy plays his gaybarian in a 6-7 scenario he'll die... hey, waaaaaait a minute. Is Keith going for a hat trick in character death?!? NERDERER!
(In hushed whisper)
DeleteNer..der..er..
So why do you think that 3-4 will be better for you guys than 6-7? Randy's guy is pretty tough. He lived last week after all. :)
DeleteI will certainly leave it up to you guys to decide.
DeleteREDREN, REDREN
ReplyDeleteDid you mean 'redruM' ?
DeleteNo, he had it right. There's no M in nerder. REDREN! REDREN!
DeleteAh
Delete