I expect that we have two more weeks before completing the Ruby Phoenix Tournament. My estimate is based upon how things have gone so far. (I'm not sure how this could be expected to be run in 10 hours or so.)
After that is done, I plan to take a break from Pathfinder for a while. I would like to playtest my Gen Con HEX scenarios. I have the high level plot and crunchy bits of the adventures worked out. I do not have the detailed write-up finished. I am currently working on the player characters. I am asking everyone to play a pregenerated character that I will supply. Over the course of the 4 adventures you will have the opportunity of playing 3 or 4 different characters.
The goal is to play each adventure in a single session but I am expecting there will be some time wasting and it will likely take 6 weeks for us to finish all of the material.
After that I would really like to run All For One. This will require everyone to have a player character and a lackey. I know that Bruce, Dave and David have been working on their guys but I have not heard anything from the rest of the group. I do not want to waste a game session just to work on characters if we can help it. The first adventure will take us 3 to 4 weeks to play.
That leaves about 3 or 4 "open" game sessions between now and Gen Con. What would you guys like to do to fill those?
Monday, April 30, 2012
Saturday, April 21, 2012
Trip Weapons
The only advantage to trip weapons is that if you fail your trip attempt by 10 or more, you have the option of dropping the weapon instead of tripping yourself: You dont get to deal damage AND trip.
Trip Weapons: If you want to make a trip combat maneuver, do you have to use a weapon with the trip special feature?
No. When making a trip combat maneuver, you
don't have to use a weapon with the trip special feature--you can use
any weapon. For example, you can trip with a longsword or an unarmed
strike, even though those weapons don't have the trip special feature.
Note that there is an advantage to using a weapon with the trip special feature (a.k.a. a "trip weapon") when making a trip combat maneuver: if your trip attack fails by 10 or more, you can drop the trip weapon instead of being knocked prone.
Note that there is an advantage to using a weapon with the trip special feature (a.k.a. a "trip weapon") when making a trip combat maneuver: if your trip attack fails by 10 or more, you can drop the trip weapon instead of being knocked prone.
On a related note, you don't have to use a weapon
with the disarm special feature (a.k.a. a "disarm weapon") when making a
disarm combat maneuver--you can use any weapon.
Note: This is a revision of this FAQ entry based on a Paizo blog
about combat maneuvers with weapons. The previous version of this FAQ
stated that using a trip weapon was the only way you could apply weapon
enhancement bonuses, Weapon Focus bonuses, and other such bonuses to the
trip combat maneuver roll. The clarification in that blog means any
weapon used to trip applies these bonuses when making a trip combat
maneuver, so this FAQ was updated to omit the "only trip weapons let you
apply these bonuses" limitation.
—Sean K Reynolds,
Friday, April 13, 2012
Beyond Ruby Phoenix
What's the plan? Didn't Keith have a HEX or AFO thing?
I can run a PFS if u want
Wednesday, April 4, 2012
Ruby Phoenix Tournament
Things got into full swing last night. Based upon some further reading, I have a few notes about the Ruby Phoenix Tournament and Performance Combat:
- The group currently has 5 victory points.
- For this module, the party must have 3 victory points each to get the bump from indifferent starting crowd level to friendly. This is different from the rule from Ultimate Combat, p.157.
- As written, the party can only do performance combat for bouts held in the Grand Pavilion. (I have a document that list information for the exhibitions. I may or may not use that.)
- The group currently has 5 victory points.
- For this module, the party must have 3 victory points each to get the bump from indifferent starting crowd level to friendly. This is different from the rule from Ultimate Combat, p.157.
- As written, the party can only do performance combat for bouts held in the Grand Pavilion. (I have a document that list information for the exhibitions. I may or may not use that.)
Monday, April 2, 2012
Conquest Day 4712 AR Boon
Another holiday boon is upon us. Check it out at http://paizo.com/paizo/blog/v5748dyo5ldah?Conquest-Day It seems like a pretty cool one.
I will be filling out and passing out the boons tomorrow for those in attendance. If you miss next week, you will have two more weeks to attend before this one expires.
I will be filling out and passing out the boons tomorrow for those in attendance. If you miss next week, you will have two more weeks to attend before this one expires.
PFS Adventure Tracking
I posted the updated PFS adventure tracking spreadsheet on my website. It can be found under the attachments section of page https://sites.google.com/site/zombiehomepage/Home/zombie-s-d-d-pathfinder-page. As far as I know the information is correct. Please review and provide any updates that may be required for your characters.
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