In regards to the invisibility argument that came up on Sunday, here are quotes from James Jacobs:
"Nope; even two-weapon fighting doesn't let you sneak in an extra sneak attack. Essentially, once you make your first attack, the foe knows you're there and is no longer flat-footed after that. It takes things like greater invisibility that prevent a foe from noticing you even after you attack to get in a full round of sneak attacks."
http://paizo.com/threads/rzs2jxuq?How-Many-Sneak-Attacks-in-a-FullAttack-Action#6
and this, emphasis mine:
"You get to add sneak attack damage each time the target is unaware of you and is flat footed or whatever. Normally, that means only the first attack sneak attacks"
http://paizo.com/threads/rzs2l7ns&page=456?Ask-James-Jacobs-ALL-your-Questions-Here#22758
Friday, June 29, 2018
Thursday, June 28, 2018
Tuesday 7/3/18
Hey guys, just wanted to get the ball rolling on what the plan was for next Tuesday, I know Keith wanted to do some testing for GenCon.
Tuesday, June 26, 2018
Sunday, June 10, 2018
Wednesday, June 6, 2018
Phat Loot
After arriving back in Mystwatch the party was given the choice between emptying the coffers of the city at the Mayors reluctance, however the quick witted Gnome offers instead for you to take the Magical Chest off a recently accosted pirate vessel.
The party takes the latter option and after finding the vessel docked and being torn down to its frame, a weary guardsmen approaches you and after waving your seal from the mayor he leads you to the Chest, being stored in a warehouse and away from prying eyes. Upon opening the chest and spending the remainder of the day dissecting it's contents, you believe your choice was well worth it.
Stored inside the Chest, belonging to a pirate named: Ulric Splinterspine, you find:
The party takes the latter option and after finding the vessel docked and being torn down to its frame, a weary guardsmen approaches you and after waving your seal from the mayor he leads you to the Chest, being stored in a warehouse and away from prying eyes. Upon opening the chest and spending the remainder of the day dissecting it's contents, you believe your choice was well worth it.
Stored inside the Chest, belonging to a pirate named: Ulric Splinterspine, you find:
- A Staff of Minor Arcana
- A Ring of Vampire Rat Fangs
- An addition to the normal effect, attacks made with the wearers bite attack provide temporary hit-points equal to the damage inflicted.
- Modified cost of 7,500gp
- A Rod of Splendor
- A +2 Endless Ammunition Ironwoood Composite Longbow (+3 STR bonus), inscribed on the bow is Ulric's name, and a symbol of one of the Tiefling kingdoms.
- An Amulet of Dragonfoe
- A Helm of Underwater Action
- A Mask of Madness:
- The Mask of Madness gives the bearer the Rage ability as per the barbarian class for "2+ Wearers Con bonus" rounds per day. If the bearer already has the Rage ability, the bonuses for Rage are increase by +2 to Strength and +2 Constitution.
- Each round enraged, the wearer must succeed a DC 18 Will save or suffer the effects of Confusion for that round.
- Cost of 12,000gp
The contents of the chest are in pristine condition, and were obviously used to great effect by the Captain before his vessel was attacked. There is a false back to the chest, and inside the compartment is a diary detailing the Captain's last voyage, and the guards observing you make sure that the diary is brought to the Generals attention. Unexpectedly, you find that Ulric was not a common pirate, but also a smuggler. The diary describes how a group of rebellious zealots had recently given him a shipment of weapons to deliver to a secluded camp in the Awasagar Jungle just south of Larios. Apparently the zealots are followers of another new deity, a God of War. Ulric's notes suggest that they are preparing an attack on Kehtora, being supplied and perhaps reinforced by the southern continents nearest kingdom of Tredaly.
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