Per our discussion from Last Tuesday, here is what the Core Rulebook has to say about spell-like abilities.
The upshot, they provoke attacks of opportunity, cannot be counterspelled and do not have components of any kind.
CRB p. 186
Using a spell-like ability works like casting a spell in that
it requires concentration and provokes attacks of opportunity. Spell-like
abilities can be disrupted. If your concentration is broken, the attempt to use
the ability fails, but the attempt counts as if you had used the ability. The
casting time of a spell-like ability is 1 standard action, unless the ability
description notes otherwise.
Using a Spell-Like Ability on the Defensive: You may attempt
to use a spell-like ability on the defensive, just as with casting a spell. If
the concentration check (DC 15 + double the spell’s level) fails, you can’t use
the ability, but the attempt counts as if you had used the ability.
CRB p. 221
Spell-Like Abilities: Usually, a spell-like ability works just
like the spell of that name. A spell-like ability has no verbal, somatic, or material
component, nor does it require a focus. The user activates it mentally. Armor never
affects a spell-like ability’s use, even if the ability resembles an arcane
spell with a somatic component.
A spell-like ability has a casting time of 1 standard action
unless noted otherwise in the ability or spell description. In all other ways,
a spell-like ability functions just like a spell.
Spell-like abilities are subject to spell resistance and dispel
magic. They do not function in areas where magic is suppressed or negated.
Spell-like abilities cannot be used to counterspell, nor can they be
counterspelled.
If a character class grants a spell-like ability that is not
based on an actual spell, the ability’s effective spell level is equal to the
highest-level class spell the character can cast, and is cast at the class
level the ability is gained.
CRB p. 554
Spell-Like Abilities (Sp): Spell-like abilities, as the name
implies, are magical abilities that are very much like spells. Spell-like
abilities are subject to spell resistance and dispel magic. They do not function in areas where magic is suppressed or
negated (such as an antimagic
field). Spell-like abilities
can be dispelled, but they cannot be counterspelled or used to counterspell.
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