Friday, August 13, 2010

Future Gaming Planning

I have been thinking of things that I would like to run in the "near" future. It appears the list is very long.

I want to runs some more HEX. I have more adventures that I believe that I can run for Becky and the crew. I would also like to run the Wilderness Adventure Kids scenario that we were supposed to play test. (I am also looking to lay hands on some more.) There are some published adventures from Triple Ace Games available and one due out from Exile Game Studio shortly. I think that they are all surface world adventures but I will have to pick them up to see.

Then there is the official HEX playtest! I am pretty excited about that. I hope to know more about what that entails soon.

On the Pathfinder front, we have plenty of options.

I have another adventure ready for the Wandering Knights of Korvosa. When you finish the current adventure, you will be 11th level. That should take one more session to wrap up. The new adventure will take you up to 13th.

I would also like to finish the Carrion Hill adventure. (5th level characters.) We are about a 1/3 to 1/2 way through the adventure. I guess that would be another two sessions.

The question was asked about running more Pathfinder Society games. I am up for that. I have several adventures already purchased and more are available. The average party level (APL) for the group at 6 or 7 players is 3. At 5 players it will be 2. With a rating of 3 that means you would pick Tier 1-2 or 4-5 on a Tier 1-5 adventure or be slotted in Tier 3-4 on a Tier 1-7 adventure.

I show the follow character level breakdown:

Kelly -Level 1 (0 scenarios)
Steve - Level 1 (2 scenarios)
Dave - Level 2 (4 scenarios)
Kara - Level 2 (4 scenarios)
Corey - Level 2 (4 scenarios)
Randy - Level 2 (4 scenarios)
Bruce - Level 3 (7 scenarios)

We also have the Slumber Tsar adventure. The first three installments (1st adventure) are supposed to take the characters from 7th to 11th level. There are two more adventures after that (total of 11 more monthly installments). We can run this for a long time.

If that was not enough, I would really like to finish the Expedition to the Demonweb Pits that I started back in 2007. We were about half way through when we left off. Problem is, it was so long ago, I am not sure of the state of the characters. I had them at 10th level and I do not believe that they were ever done up in Pathfinder.

Here is the list that I have for active players:

Jennifred Hollibright - War Mage - Bruce
Wizard/Cleric/Mystic Thurge - Dave
Ketai Kyuzo - Samurai/Kensai - Randy
Rogue/Paladin - Steve
Rogue/Bard/Shadow Dancer - Kara

There is also Champions. When/if I start this again, I would like to bring back the Remedy. I think everyone has a character except for Corey. I would also like to run the 6th Edition of the rule. That will mean I will have to ready the book and character conversions. This one is a ways off but I am thinking about it.

All that said, what do you, the players, want me to focus on running? I will take your input under advisement. I am also enjoying playing in Dave's and Bruce's games. I will gladly give them some time to stretch their GM wings a bit.

6 comments:

  1. My mystic theurge is named Percival J Binkle. That game was strictly 3.5. There would be respecs involved if we played again.

    Speaking of games from ages past, there is the 7 Gems game (Randy's half-orc paladin, I have Jacob "Skizzix" the Shadowdancer, Bruce has the half-orc warpriest with the greatsword..."We're landing this fly!")
    The Morally Ambiguous game, with Randy's orphan-slayer, my Nedorost the Necromantic sorcerer, and I think another version of Jennifred.

    I too, would like to play more HEX, since I'll have a better feel for it when I start my Steampocalypse game.

    Why dont we plan on Bruce killing us all ag---er, finishing Bruce's arc and then you can HEX? I will have my dungeon crawl ready by that time too.

    ReplyDelete
  2. I am down with the plan.

    I doubt that I will get back to the 7 gems or the Cliffport game (or the laughing trees or the "Holetown" games). I am interested in finishing the Expedition to the Demonweb Pits game because we have old done half of the adventure and I paid for it.

    I have downloaded about 6 new HEX adventures. They might take some mods to work into the campaign. That should be at least 6 to 8 sessions of material.

    I would also like to absorb the new book. There are new rules for magic and sword fighting. Plus new monsters.

    I am having fun with playing both of your game and Bruce's. Did we level in your game after the end of the arch?

    ReplyDelete
  3. You are 8th level in my game. The party is currently making plans to leave the Drow metropolis of Menzoberran to investigate the mysterious Cavern of the Maker.

    ReplyDelete
  4. Also, I am just not feeling the love for Mystic Theurge and will be respeccing Percy into either cleric or oracle.

    ReplyDelete
  5. i have gotten the gm bug once again ..

    i can run some PF society games to give Keith a chance to get some loot, but i need to know which ones Keith has plans to run.

    i entered Jennifred in my new character generator, and have a few questions on how you want me to handle some things. like magic items, class abilities, old school spells, etc.

    did you have any plans on us being able to re-spec our guys because of the new book?

    ReplyDelete
  6. Respecs are certainly possible. It will essentially be like launching a new game. As the characters need to be updated to Pathfinder, I do not see an issue with using the APG as well.

    As for old spells and magic items, we should address on a case by case basis. I do not know what the computer program can accommodate. I am sure that items can be added.

    Not sure when we will pick this game up but it would be nice to be ready when we do.

    ReplyDelete

Note: Only a member of this blog may post a comment.

Iconics 2

Iconics 2
New Paths Compendium: Pathfinder RPG Expanded Edition -- Kicktraq Mini
All for One: Satan's Playground -- Kicktraq Mini
Perils of the Surface World -- Kicktraq Mini
Revelations of Mars -- Kicktraq Mini
Space: 1889 - SF Role Playing in a More Civilized Time -- Kicktraq Mini
Leagues of Gothic Horror -- Kicktraq Mini
Quantum Black: Cosmic Horrors -- Kicktraq Mini
Globetrotters' Guide to London -- Kicktraq Mini
Perils of Mars -- Kicktraq Mini
Sandy Petersen's Cthulhu Mythos for Pathfinder -- Kicktraq Mini
Leagues of Gothic Horror: Shapeshifters & Vampires -- Kicktraq Mini
Leagues of Cthulhu -- Kicktraq Mini
Leagues of Gothic Horror: Ministry & Mordavia books and Dice -- Kicktraq Mini
Pathfinder: Kingmaker -- Kicktraq Mini
Starfinder Masterclass Miniatures -- Kicktraq Mini