Friday, August 14, 2020

Tuesday Blog Game - Turn 26

Thayross used his wand and healed Brother Gronk to full.

Remy stepped forward to attack the nearest monster but his thrusting spear missed the enemy. Brother Gronk attacked the monster in front of him. The monk landed a flurry of blows on the target. His fists dealt 3 damage and 4 damage which killed the creature.

Ursi moved to attack the remaining monster but the bear missed with his bite. Busby attacked the remaining ectoplasmic human with his greatclub. The blow landed and dealt 6 damage.

Thayross moved to Busby and used his wand to heal the paladin back to full. Osric moved to in front of the door and unleashed a fire jet. The flames washed over the enemy and dealt 6 damage which killed it. Magni finished casting Summon Monster spell. The summoned dire rat looked around a bit confused and then disappeared.

The party gathered their composure before continuing to explore.

What do you do next?

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Map Key:

 

Green starbursts are magic gems that shed light.

Green squares are lit by the gems.

Rusty brown shapes are torture devices.

White rectangle is a door.

AS = Alan Sheffield

BP = Bruce Paulson

DA = Dave Altz

DL = David Levi

JM = Jim McCoy

Bear = Jim's bear, Ursi

KB = Kelly Bancroft

-------------------------------------------------------------------------------

Conditions:

None

-------------------------------------------------------------------------------

Injuries:

Ursi – 1 damage

Tuesday, August 4, 2020

Tuesday Blog Game – Turn 25

Remy tumbled along the wall and poked the spirit with his spear. The blow landed and dealt 11 damage and killed the monster. Brother Gronk stepped forward to attack the two monsters in front of him. The monk landed a flurry of blows on the target to the left. His fists dealt 4 damage and 4 damage again before killing the creature.

Ursi moved forward to attack the monster to the right of the monk but the bear missed his target. Thayross reserved with his wand at the ready in case someone became injured. Busby moved to engage the remaining enemy but missed with his greatclub.

The monster facing Gronk and Ursi took a swing at the monk. Its fist hit and dealt 4 damage. The slimy residue overwhelmed the Brother with horror causing him to become shaken.

Osric stepped into the room and cast Acid Splash at the opponent engaged with Busby. The spell landed on target and dealt 3 acid damage. Magni began casting a Summon Monster spell.

The last enemy took a swing at Busby. The blow connected and dealt 4 damage. The slimy residue sent a wave of horror over the paladin which left him shaken for the next 4 rounds.

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Begin combat round 2.

Initiative 19: Remy

Initiative 17: Brother Gronk

Initiative 15: Ursi

Initiative 15: Thayross

Initiative 13: Busby

Initiative 12: Ectoplasmic Human 4

Initiative 9: Osric

Initiative 9: Magni

Initiative 4: Ectoplasmic Human 2

 

Map Key:

 

Green starbursts are magic gems that shed light.

Green squares are lit by the gems.

Rusty brown shapes are torture devices.

White rectangle is a door.

EH2, EH4 = Ectoplasmic Humans

AS = Alan Sheffield

BP = Bruce Paulson

DA = Dave Altz

DL = David Levi

JM = Jim McCoy

Bear = Jim's bear, Ursi

KB = Kelly Bancroft

-------------------------------------------------------------------------------

 

Conditions:

Brother Gronk – Shaken – 1 round

Busby – Shaken – 4 rounds

 

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Injuries:

Brother Gronk – 4 damage

Busby – 4 damage

Ursi – 1 damage


Wednesday, July 29, 2020

Tuesday Blog Game – Turn 24

Remy moved ahead and looked into the room ahead. Not seeing any immediate dangers, the rogue moved to investigate the door to the southwest. Magni followed on his heels but remained in the corridor. Busby and Gronk moved into the room while Osric, Thayross and Ursi took up the rear.

As the party started to investigate the room, four ghostly presences made themselves known.

Slimy, shifting masses the shape of a humanoid, but is made out of something that appears to be some form of sticky rope or cloth. Their body lurches jerkily, struggling to maintain its horrid form as they phase through the torture equipment.

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Roll initiative. Begin combat round 1.

You may roll Knowledge (Religion) to try to identify the creatures.



Map Key:

Green starbursts are magic gems that shed light.
Green squares are lit by the gems.
Rusty brown shapes are torture devices.
White rectangle is a door.
EH1-EH4 = Ectoplasmic Humans
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
-------------------------------------------------------------------------------

Conditions:
None

-------------------------------------------------------------------------------

Injuries:
Ursi – 1 damage

Tuesday, July 21, 2020

Tuesday Blog Game – Turn 23

Remy surged forward and attached the nearest skeleton with his spear. The blow landed and dealt 6 damage to the monster and destroyed it. The remaining skeleton stepped forward and attacked Remy. The undead missed the target.

Thayross delayed while Ursi moved forward to attack the enemy. The bear hit with its bite dealing 4 damage and destroyed the skeleton.

The remaining party members moved forward to join their companions and peer around the corner.

The corridor ahead opened into a larger room. A rack, stocks and an iron maiden could be seen from the party’s position due to the light of the green gems.



Map Key:

Green starbursts are magic gems that shed light.
Green squares are lit by the gems.
Rusty brown shapes are torture devices.
White rectangle is a door.
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
-------------------------------------------------------------------------------

Conditions:
None

-------------------------------------------------------------------------------

Injuries:
Ursi – 1 damage

Friday, June 26, 2020

Tuesday Blog Game - Turn 22


The party headed to the west with Remy scouting the way. Shortly down the corridor the passage was lit again by the magical green gems.

From around the corner ahead, two animated skeletons armed with spears appeared.

Roll initiative. Begin Combat round 1.

-------------------------------------------------------------------------------

Map Key:

Green starbursts are magic gems that shed light.
Green squares are lit by the gems.
S1, S2 = Skeletons
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
-------------------------------------------------------------------------------

Conditions:
None

-------------------------------------------------------------------------------

Injuries:
Ursi – 1 damage

Thursday, June 18, 2020

Tuesday Blog Game - Turn 21


The party searched the ratfolk for valuables and identified the potions. Magni took the small weapons. Osric took the gold coins to infuse the ink so he could scribe spells into his found spellbook. Thayross healed the injured using the Wand of Cure Light Wounds.

The remaining treasure is yet to be claimed. There are two potions, some alchemical items and masterwork thieves’ tools.

Where do you head next? The map shows what has been revealed with limited scouting.

-------------------------------------------------------------------------------


Map Key:

Black starbursts are gem shaped holes in the wall.
Blue dotted lines are the boundaries of pit traps.
Black squares are an open 20’ deep pit.
Yellow checked filled squares are light from Busby’s gem.
Orange checked filled squares are overlapping light.
Pink checked filled squares are light from Magni’s stone.
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
-------------------------------------------------------------------------------

Conditions:
None

-------------------------------------------------------------------------------

Injuries:
Ursi – 1 damage

Tuesday, June 16, 2020

Tuesday Blog Game - Turn 20

The ratfolk stepped back and fired at Buzz but missed the paladin. Buzz stepped forward and attacked with his great club. The blow landed and dealt 14 damage.

Magni attempted to intimidate the ratman by remaining standing but the enemy paid him no mind. Brother Gronk spent is time climbing out of the pit. The monk ascended 15 feet up the wall. Osric cast Acid Splash but the spell missed the target.

Thayross moved forward and used his wand to heal 5 damage from Magni. Ursi stepped forward and continued to attack the ratfolk. The bear’s bite dealt 5 damage and killed the antagonist. Remy saved his arrow as there was no more enemies in sight.

The ratman was wearing small leather armor and was armed with a small masterwork dagger and a small light crossbow with 5 normal bolts and 5 masterwork bolts. It was also carrying two potions, an acid flask, an alchemist’s fire, a tanglefoot bag, masterwork thieves’ tools and 121 gp.

What do you do next? There are exits to the north, east and south.


-------------------------------------------------------------------------------



Map Key:

Black starbursts are gem shaped holes in the wall.
Blue dotted lines are the boundaries of pit traps.
Black squares are an open 20’ deep pit.
Yellow checked filled squares are light from Busby’s gem.
Pink checked filled squares are light from Magni’s stone.
AS = Alan Sheffield
BP = Bruce Paulson
DA = Dave Altz
DL = David Levi
JM = Jim McCoy
Bear = Jim's bear, Ursi
KB = Kelly Bancroft
-------------------------------------------------------------------------------

Conditions:
None

-------------------------------------------------------------------------------

Injuries:

Remy – 7 damage
Buzz – 5 damage
Brother Gronk – 5 damage
Ursi – 1 damage
Magni – 4 damage

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